Difference between revisions of "Virtual Robot - Animating a Seated RoboThespian"
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From the pose library (1) add the relaxed sitting position (2) to 0 seconds (3) of each new animation. In this way the animation will start from a position that does not hit the legs. | From the pose library (1) add the relaxed sitting position (2) to 0 seconds (3) of each new animation. In this way the animation will start from a position that does not hit the legs. | ||
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+ | In the future a button will be added at (4) to reset the robot to seated pose. | ||
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==Animation guidance== | ==Animation guidance== |
Revision as of 15:45, 18 April 2016
Virtual Robot > Animating a Seated RoboThespian
Introduction
RoboThespian can be supplied in a seated position as an option.
In this case, there are a couple of variations to animating the robot to take note of to prevent the robot hitting his own legs and damaging hands/arms.
Safe start pose for seated RoboThespians
Virtual RoboThespian is setup for standing robots.
When starting a new animation the default RoboThespian pose will cause the hands to hit the legs.
From the pose library (1) add the relaxed sitting position (2) to 0 seconds (3) of each new animation. In this way the animation will start from a position that does not hit the legs.
In the future a button will be added at (4) to reset the robot to seated pose.
When animating the robot take note of the guidance below to avoid hitting the legs during a performance.
Animation guidance
Don't go below Elbow 1600 when hands in karate chop position (i.e. Forearm 1800):
Don't go below Elbow 1650 if wrists bent down:
Above assumes back straight during movements. If leaning forwards at maximum (Torso Bend Forward 1950) don't go below Elbow 1800: